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Ethan Parker
Ethan Parker

Kohan: Immortal Sovereigns Extra Quality


Kohan: Immortal Sovereigns is a real-time strategy video game developed by TimeGate Studios. It was published for Microsoft Windows by Strategy First in North America and Ubi Soft in Europe, and ported to Linux by Loki Software, both in 2001. With a high fantasy setting, the game follows immortal beings named Kohan. It features a lengthy single-player campaign and skirmish maps playable in multiplayer or against the AI. The gameplay focuses on controlling companies instead of individual soldiers, a mechanic praised by critics for eliminating micromanagement.[1][2] A sequel, Kohan II: Kings of War, was released in 2004.




Kohan: Immortal Sovereigns



Kohan follows the story of a Kohan named Darius Javidan as he fights the rise of the Ceyah, Kohan tainted by evil, to re-establish Kohan society in Khaldun. According to Steve Hemmesch, TimeGate Studio's lead designer at the time, the storyline of Kohan was influenced by Persian mythology and Zoroastrianism.[3] The Kohan are a group of immortals that the Creator tasked with protecting and fostering Khaldun. Although the Kohan can be killed with violence, they only remain dead until they are "awakened" through the use of individually assigned amulets.


Kohan: Immortal Sovereigns is a real-time strategy game set in a fantasy world where you take on the role of an immortal known as the Kohan. Your race once ruled the world, but was devastated in a series of massive cataclysms. As an immortal you have reawakened to a new world, unlike the one you once knew. Now you must come to grips with your past glory, your present hardship, and your future destiny. If you are to return your race to their rightful glory you must solve the mystery of their destruction. 041b061a72


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