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Jumpstart Consultant Group

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Martin Lozano
Martin Lozano

Learn How to Make Your Own Games using Construct 2


What is Construct 2 and why should you use it?




If you have ever dreamed of making your own games but don't know how to code, Construct 2 might be the perfect solution for you. Construct 2 is a game engine that lets you create HTML5 games without writing any code. You can use it to make games for web browsers, desktop computers, mobile devices, and even consoles. Construct 2 is easy to use, powerful, and flexible. You can make any kind of 2D game with it, from platformers to puzzles, from shooters to simulations. Whether you are a beginner or a professional, Construct 2 can help you turn your ideas into reality.




construct 2



The features of Construct 2




Construct 2 has many features that make it a great choice for game development. Here are some of them:


Drag and drop interface




Construct 2 has a user-friendly interface that lets you create your game visually. You can drag and drop objects, behaviors, effects, sounds, and more into your game layout. You can also edit the properties of your objects, such as their size, position, angle, opacity, etc. You don't need to worry about syntax errors or typos, as everything is done with the mouse.


Event system




Construct 2 uses an event system to control the logic of your game. Events are like sentences that tell your game what to do when something happens. For example, you can create an event that says "When the player presses the spacebar, make the character jump". Events are composed of conditions and actions. Conditions are the triggers that check if something is true or false. Actions are the commands that execute when the conditions are met. You can create events using a simple menu system that shows you all the available options.


Preview and export options




Construct 2 lets you preview your game in your browser with one click. You can also test your game on different devices using remote preview or local network preview. When you are ready to publish your game, you can export it to various platforms using different exporters. You can export your game as a HTML5 website, a Windows desktop app, an Android or iOS app, a Windows Store app, a Chrome Web Store app, a Facebook app, a Kongregate app, a Scirra Arcade app, or a NW.js app.


How to get started with Construct 2




If you want to learn how to use Construct 2, here are some steps you can follow:


Download and install Construct 2




You can download Construct 2 from its official website. There are two versions available: the free edition and the paid edition. The free edition has some limitations on the number of events, layers, effects, etc. The paid edition has no limitations and also gives you access to more features and exporters. You can compare the editions here. To install Construct 2, just run the installer and follow the instructions.


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Create a new project




To create a new project in Construct 2, click on File > New or press Ctrl+N. A dialog box will appear where you can choose a template or an example to start with. You can also choose a blank project if you want to start from scratch. You can then name your project and set some basic settings, such as the window size, the orientation, the scale mode, etc.


Add objects and behaviors




To add objects to your game layout, click on Insert > New Object or press I. A dialog box will appear where you can choose an object type, such as Sprite, Text, Button, Tilemap, etc. You can then name your object and place it on the layout. To edit your object, double-click on it or right-click and select Edit. You can also add behaviors to your object, such as Platform, Solid, Physics, etc. Behaviors are pre-made scripts that give your object certain abilities or characteristics. To add a behavior to your object, select it and click on Behaviors in the Properties panel. Then click on Add/Edit and choose a behavior from the list.


Add events and actions




To add events and actions to your game, click on Event Sheet in the Project panel. An event sheet is where you write the logic of your game using events. To add a new event, click on Add event or press E. A dialog box will appear where you can choose a condition from the list of objects, system expressions, keyboard inputs, mouse inputs, etc. You can also add sub-events, else events, or groups to organize your events. To add an action to your event, click on Add action or press A. A dialog box will appear where you can choose an action from the list of objects, system expressions, variables, functions, etc. You can also add comments to your events and actions to explain what they do.


Test and debug your game




To test and debug your game, click on Preview or press F5. Your game will open in a new browser tab where you can play it and see how it works. You can also use the debugger tool to inspect the values of your objects, variables, expressions, etc. To use the debugger tool, click on Debug layout or press F6. A new browser tab will open with your game and a debugger panel on the right side. You can pause, resume, step, or restart your game using the buttons on the top of the panel. You can also expand the sections below to see the details of your game elements.


Where to find resources and tutorials for Construct 2




If you need more help or inspiration for using Construct 2, here are some places where you can find resources and tutorials:


The official website and documentation




The official website of Construct 2 is the best place to start if you want to learn more about the game engine and its features. You can find the official documentation that explains everything you need to know about Construct 2 in detail. You can also find tutorials that guide you through various aspects of game development with Construct 2, from beginner to advanced levels.


The community forums and blogs




The community forums are a great place to interact with other Construct 2 users and developers. You can ask questions, share tips, showcase your games, give feedback, and more. You can also find blogs that cover topics related to Construct 2 and game development in general.


The online store and asset bundles




The online store is where you can buy or sell assets for your games, such as graphics, sounds, music, templates, plugins, etc. You can also find asset bundles that offer a collection of assets for a discounted price.


Conclusion and FAQs




Construct 2 is a game engine that allows you to create HTML5 games without coding. It has a drag and drop interface, an event system, and various preview and export options. It is easy to use, powerful, and flexible. You can make any kind of 2D game with it for various platforms. You can also find resources and tutorials for Construct 2 on its official website, community forums, blogs, and online store. If you want to make your own games without coding, Construct 2 is a great option for you.


Here are some FAQs that you might have about Construct 2:



Question


Answer


How much does Construct 2 cost?


Construct 2 has a free edition and a paid edition. The free edition has some limitations on the number of events, layers, effects, etc. The paid edition has no limitations and also gives you access to more features and exporters. The paid edition costs $129.99 for a personal license and $429.99 for a business license.


What are the system requirements for Construct 2?


Construct 2 runs on Windows XP, Vista, 7, 8, or 10. It requires a DirectX 9 graphics card with at least 512 MB of memory. It also requires an internet connection for some features, such as previewing and exporting.


Can I use Construct 2 offline?


Yes, you can use Construct 2 offline, but you will need to activate it online first. You can activate Construct 2 by logging in with your Scirra account on the software. You can then use Construct 2 offline for up to 30 days before you need to activate it again.


Can I use my own code in Construct 2?


Yes, you can use your own code in Construct 2 by using plugins or behaviors. Plugins are extensions that add new object types or features


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